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Trapper Bandit

(image)

Trappers are bandits who steal from travelers entering the woods. They earn their name from their tendency to set traps to stop their foes. They are clever and know the woods well, which is why they are able to avoid the authorities for as long as they do.

Their skill at hunting is very useful in combat, and also leaves them unusually competent at night, and in forests and swamps.

Notas Especiales: En los bosques, la habilidad para emboscar de esta unidad la vuelve invisible a los enemigos, a menos que estén adyacentes o se haya revelado a sí misma atacando.
Ripped Pocket: Unit loses 3 gold at the end of every movement. This is regardless of how many spaces the unit moves, and happens every time they move, even in the same turn.

Procede de:
Se convierte en: Huntsman Bandit
Coste: 16
PV: 32
Movimiento: 5
PX: 42
Nivel: 1
Alineamiento: caótico
IDAOG Trapper
Habilidades: ripped pocket, emboscar
(image)daga
de corte
2 - 4
cuerpo a cuerpo
(image)arco
de penetración
3 - 7
a distancia
Resistencias:
de corte0%
de penetración0%
de impacto0%
de fuego0%
de frío0%
arcano20%
TerrenoCoste de movimientoDefensa
Aguas profundas-0%
Aguas someras320%
Aldea160%
Arena230%
Arrecife costero230%
Bosque260%
Campo de setas250%
Castillo160%
Colinas250%
Congelado320%
Cueva240%
Impenetrable-0%
Intransitable-0%
Llano140%
Montañas360%
Pantano250%